Sunmoon_BIT/Win32API 2010. 1. 5. 10:20

//main
#include<windows.h>
#include<TCHAR.h>
//WndProc Function
LRESULT CALLBACK WndProc(HWND hwnd,UINT iMessage,WPARAM wParam,LPARAM lParam)
{
 switch(iMessage)
 {
 case WM_DESTROY: PostQuitMessage(0); return 0;
 }
 
 return DefWindowProc(hwnd,iMessage,wParam,lParam);
}

//EntryPoint Function

//HINSTANCE g_hInst;

int APIENTRY WinMain(HINSTANCE hInstance, HINSTANCE hPrevInstance, LPSTR IpCmdLine, int nShowCmd)
{
 //1.윈도우 클래스 정의
 WNDCLASS WndClass;
 
 WndClass.cbClsExtra = 0;
 WndClass.cbWndExtra = 0;
 WndClass.hbrBackground = (HBRUSH)GetStockObject(WHITE_BRUSH);
 WndClass.hCursor = LoadCursor(NULL,IDC_ARROW);
 WndClass.hIcon = LoadIcon(NULL,IDI_APPLICATION);
 WndClass.hInstance = hInstance;
 WndClass.lpfnWndProc = DefWindowProc;
 WndClass.lpszClassName = _T("AHN"); // _T를 쓰기 위해서는 #include<TCHAR.h>
 WndClass.lpszMenuName = NULL;
 WndClass.style = NULL;
 //2.윈도우 클래스 -> 레지스트리에 등록
 RegisterClass(&WndClass);
 //3.윈도우 클래스를 선택해서 윈도우 창 생성
 HWND hwnd=CreateWindow(_T("AHN"),_T("First"),WS_OVERLAPPEDWINDOW,CW_USEDEFAULT,CW_USEDEFAULT,CW_USEDEFAULT,CW_USEDEFAULT,NULL,NULL,hInstance,NULL);
 //4.생성된 윈도우 창을 화면에 출력
 ShowWindow(hwnd,nShowCmd);
 //5.메시지 루프
 MSG msg;
 while(GetMessage(&msg,hwnd,NULL,NULL))
 {
  DispatchMessage(&msg);
 }
 
 return 0;
}

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